Daily Update (6/13/25) - Daily Wrapup beginnings
Raccoons to Riches | Alpha » Devlog
Daily Update - June 13th 2025
Hi all! Today I spent a bit of time working on some scene transition improvements that didn't quite go anywhere, so I moved on to bugfixing, and adding a nice little daily receipt that'll appear when you finish a Market Day, so you can judge how well you did on that day, and to take a breather before going shopping for rewards. I think it'll be pretty nifty, so look out for that next week! Here's the changelog:
Changelog (v0.17.1)
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- Performance: Improved some scene change performance
- SFX: Added some missing button click SFX to the pause menu
- SFX: Improved timing on the click sfx when starting a run
- Bugfix: Added some missing customer tooltips
- Bugfix: Fixed being able to re-buy rewards if you saved/quit and continued the run.
- WiP: Added a daily wrapup panel that will eventually appear at the end of sales days, currently unavailable to players
Files
Raccoons_to_riches.x86_64 114 MB
5 days ago
Raccoons to Riches.exe 138 MB
5 days ago
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (6/18/25) - Just some bugfixes22 hours ago
- Daily Update (6/17/25) - Decoration Inventory UI Rework1 day ago
- Daily Update (6/16/25) - Daily Wrapup Panel and UI Tweaks2 days ago
- A fancy new Rewards scene!6 days ago
- Daily Update (6/10/25) - Item Crafting Refactor8 days ago
- Daily Update (6/09/25) - Art, UI Tweaks, and general bugfixing9 days ago
- Raccoons to Riches, now in Alpha!15 days ago
- Daily Update (6/02/25) - Some more new art16 days ago
- Daily Update (5/29/25) - Customer text standardization and more!20 days ago
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