Daily Update (7/09/25) - Run Starting Bonus Updates
Daily Update - July 9th 2025
Hi all! Today I got a bit more into the weeds on the run starting bonus event and redesigned it a little to be a bit more consistent about what's offered to players.
Now, the first option will always give a small bonus related to cards (adding, removing, transforming, etc.) the second option will be a non-card related small bonus, and the final option will be a large bonus that comes with a drawback.
I set up that 3rd option to choose the upside and downside semi-randomly, so you should get some pretty interesting choices. This is all pretty inspired by the Slay the Spire starting event in that game, but I'm a fan of how that gives a bit of variety to each run, so I had some fun implementing a similar system for Raccoons to Riches. It's fairly robust now, so I'm gonna call that done enough for now, but I'll likely come back to add more bonuses and downsides as I think of a few more.
Here's today's changelog, and a few sample starting events that you might see:


Changelog (v0.17.12)
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- Gameplay: Updated start of run bonus event. Now always provides 1 card-related bonus, one non-card-related bonus, or a powerful choice that comes with a downside
- Art: Added art for the Business Tutor and Check the Back, and Enchanter's Intuition tactics
- Bugfix: Fixed the topbar not setting itself correctly when entering a market day via the start run event
- Bugfix: Fixed the rent payment reduction bonus actually increasing the rent payment on higher difficulties
Files
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (7/10/25) - The start of card upgrades!9 hours ago
- Daily Update (7/08/25) - A new animation, art, and card tweaks2 days ago
- Daily Update (7/07/25) - New Run Starting Bonuses3 days ago
- Daily Update (7/04/25) - A bunch of new music and sounds!6 days ago
- Daily Update (6/24/25) - Redecoration Updates16 days ago
- Daily Update (6/23/25) - Gameplay teaser and more!17 days ago
- Daily Update (6/20/25) - (Mostly) minor fixes20 days ago
- Daily Update (6/19/25) - New Reactive Dialogue System!21 days ago
- Daily Update (6/18/25) - Just some bugfixes22 days ago
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