Daily Update (7/08/25) - A new animation, art, and card tweaks
Daily Update - July 8th 2025
Hi all! Today I was kinda out and about running some errands, but I was able to squeeze in a bit of dev work anyway! I noticed that some of the haggling tactics were a bit underwhelming, so I hopefully have buffed them enough to be pickable, or at least competitive with other tactics. Also, I was a bit unsatisfied with the lack of feedback whenever you got cards added to your daily inventory from sources other than the Supply Shoppe. To fix that up, I added a generic card addition animation I can call on whenever you get a new card, anywhere in the game, so it'll be a bit more fun to get new cards since you can see what you got! Also, a few more cards got some art today! Check out the changelog:
Changelog (v0.17.11)
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- Gameplay: Buffed Haggle tactic (Reduced Patience cost from 1 -> 0)
- Gameplay: Changed Elevator Pitch (Now also buys the customer's item for sale immediately)
- Art: Added art for the Arms Dealing, Bizarre Bazaar, and Business Acumen tactic/mottos
- Animation: Added an animation for cards being added to your daily inventory outside of the Supply Shoppe (Such as from events or buy them from customers)
- Bugfix: Fixed some missing texture mipmaps on a couple cards and scene elements
Files
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (7/10/25) - The start of card upgrades!9 hours ago
- Daily Update (7/09/25) - Run Starting Bonus Updates1 day ago
- Daily Update (7/07/25) - New Run Starting Bonuses3 days ago
- Daily Update (7/04/25) - A bunch of new music and sounds!6 days ago
- Daily Update (6/24/25) - Redecoration Updates16 days ago
- Daily Update (6/23/25) - Gameplay teaser and more!17 days ago
- Daily Update (6/20/25) - (Mostly) minor fixes20 days ago
- Daily Update (6/19/25) - New Reactive Dialogue System!21 days ago
- Daily Update (6/18/25) - Just some bugfixes22 days ago
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