Daily Update (5/28/25) - Playtesting updates and new art.
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - May 28th 2025
Hi all! Today I spent a good portion of the game doing some playtesting and bugfixing based on the results of the playtesting. Lots of little UI tweaks and fixes today, but also a nice gameplay change! Items with the Consigned item status now also draw an extra card when sold. It wasn't very fun for this to only be a negative status, so now there's a reason you might want consigned items. Also also, there's some new character art in there from Jenbarb_! Woo! Anyway, here's the changelog for the day:
Changelog (v0.15.21)
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- Gameplay: Consigned items now draw an additional card when sold. (Represents contract fulfilment, makes the status not totally negative)
- Art: Added art for the Alchemist customer
- Art: Added art for the Archivist customer
- Art: Added art for the Boarbarian customer
- SFX: Customers now mumble when added to the Customer Base
- UI: Minor spacing adjustments to highlighted item type icons on customer cards
- UI: Minor adjustments to card type tag positioning (better centering)
- UI: Minor text rendering improvements on Customer cards
- UI: Added improved rarity icons to tactic rewards
- UI: Properly right-aligned dates in the Calendar
- Text: Renamed the Barbarian Customer to Boarbarian, to match the art.
- Text: Updated Consigned status descriptions to match Gameplay update
- Text: Minor tooltip text adjustment to the current day tooltip in the Calendar
- Performance: Improved performance of opening card pile viewers (such as the Inventory and Daily Inventory)
- Bugfix: Fixed Item Type Icons not correctly applying their liked/disliked glow if a selected Item card had an extra type added to it by a tactic or some other effect
- Bugfix: Fixed a few decorations not having their effects removed after a run is completed
- Bugfix: Added missing fallback recipes for Gingerbread Armor
- Bugfix: Fixed Mottos being playable even if the current customer isn't patient enough for you to enact the Motto
- Bugfix: Fixed Rough Sandpaper polishing one of the items that was used to craft with, causing no benefit to the player
- Bugfix: Fixed Conjure Merchandise tactic allowing Adventuring Kit to be discovered instead of Sword and Board
- Misc: Removed some unused internal list resources
Files
Raccoons_to_riches.x86_64 110 MB
4 days ago
Raccoons to Riches.exe 134 MB
4 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (5/29/25) - Customer text standardization and more!3 days ago
- Daily Update (5/27/25) - Card UI Polish!5 days ago
- Daily Update (5/20/25) - Compendium Performance!10 days ago
- Daily Update (5/21/25) - Card UI Popups11 days ago
- Daily Update (5/20/25) - Card Text Standardization12 days ago
- Daily Update (5/15/25) - Decoration Card Readability Improvements17 days ago
- Daily Update (5/14/25) - More UI Art Upgrades18 days ago
- Daily Update (5/13/25) - High-res Card Frames + Character Tweaks19 days ago
- Daily Update (5/12/25) - More Icon Updates + QoL Tweaks20 days ago
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