Daily Update (5/20/25) - Compendium Performance!
Raccoons to Riches | Alpha » Devlog
Daily Update - May 22nd 2025
Hi all! Today I got a bit of a brain worm and managed to mostly eliminate repeated load times when viewing the compendium! Took me a chunk of the afternoon, and there's still a bit more I wanna fix up, but it should be a generally much nicer experience (minus a little up-front loading when opening the compendium that I might hide with a loading screen, haha). Also, there's a bit of new art! Here's the changelog:
Changelog (v0.15.20)
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- Art: Added Character Art for the Hungry Peasant
- Art: Added Decoration Art for the Sales Ledger
- Performance: Added shader pre-caching on initial game load
- Performance: Removed load times for card resources in the compendium (at the cost of some minor initial loading when entering the compendium)
Files
Raccoons_to_riches.x86_64 110 MB
12 days ago
Raccoons to Riches.exe 134 MB
12 days ago
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Raccoons to Riches, now in Alpha!11 hours ago
- Daily Update (6/02/25) - Some more new art1 day ago
- Daily Update (5/29/25) - Customer text standardization and more!5 days ago
- Daily Update (5/28/25) - Playtesting updates and new art.6 days ago
- Daily Update (5/27/25) - Card UI Polish!7 days ago
- Daily Update (5/21/25) - Card UI Popups13 days ago
- Daily Update (5/20/25) - Card Text Standardization14 days ago
- Daily Update (5/15/25) - Decoration Card Readability Improvements19 days ago
- Daily Update (5/14/25) - More UI Art Upgrades20 days ago
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