Daily Update (5/5/25) - Feedback Fixes
Raccoons to Riches | Alpha » Devlog
Daily Update - May 5th, 2025
Hi all! Today I mostly worked on a number of bug reports that came in late Friday afternoon. You should seem some significant stability improvements in the redecoration scene, and a bunch of other nice little fixes here and there. Also, I added a little cash loss animation whenever you spend money, since I'm still having fun with particle emitters. Here's the changelog!
Changelog (v0.15.9)
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- Gameplay: Minor buff to Local Villager. Local Villagers will no longer reduce their preference for a liked item type when picking their preferences if they already like that item type when they enter the shop (for example, like if they like Armor due to a Town Guard trigger on the previous customer)
- Animation: Added a coin loss animation whenever you spend money
- UI: Minorly re-positioned the "satisfied" heart icon on item types to not overlap with the stacks label
- Bugfix: Fixed being able to buy multiple rewards if you were really fast.
- Bugfix: Fixed some game stability/crash issues in the Redecoration scene
- Bugfix: Fixed "Next In Line" UI getting stuck on the screen if hovering over it when a customer leaves the shop
- Bugfix: Fixed some instances of the Satisfied Preference heart UI disappearing visually from a customer when their preferences changed
- Bugfix: Fixed cards remaining in a phantom "selected" state in cases where they were in a selected state before being freed from the scene tree by some non player interaction effect (such as being combined)
- Bugfix: Fixed selling an item for $0 spawning coins for the previous item sale instead of spawning no coins for the coin explosion visual effect
Files
Raccoons to Riches.exe 120 MB
31 days ago
Raccoons_to_riches.x86_64 96 MB
31 days ago
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Raccoons to Riches, now in Alpha!2 days ago
- Daily Update (6/02/25) - Some more new art3 days ago
- Daily Update (5/29/25) - Customer text standardization and more!7 days ago
- Daily Update (5/28/25) - Playtesting updates and new art.8 days ago
- Daily Update (5/27/25) - Card UI Polish!9 days ago
- Daily Update (5/20/25) - Compendium Performance!14 days ago
- Daily Update (5/21/25) - Card UI Popups15 days ago
- Daily Update (5/20/25) - Card Text Standardization16 days ago
- Daily Update (5/15/25) - Decoration Card Readability Improvements21 days ago
- Daily Update (5/14/25) - More UI Art Upgrades22 days ago
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