Daily Update (4/10/25) - The start of controller support
Daily Update - April 10th, 2025
Hey all! Today I realized after demoing the game around on a steam deck, there wasn't any actual controller support in the game yet, so I started up on that. I think it'll take a few days to get it all nice and cohesive, but I was able to get most of the scenes that aren't the main game part of the game working with a controller, so that actually turned out to be a bit easier than I expected. The trickiest thing was getting scroll containers to play nicely, but after a bit of fiddling, I think I ended up with a nice solution. So, not much in the way of game changes, but hopefully adding controller support will make the game somewhat more accessible! Also, after doing a bit of live demoing last night, I realized that the tutorial is kind of a wall of text meant for people totally unfamiliar with the genre, so I'm starting of thinking of a couple ways of making that more approachable. One way might be to have some kind of video/voice over, but I don't really know how I'd go about implementing that yet. I might also make another tutorial "path" for folks that are familiar with the genre, with just the deviations from the usual formula to get them up to speed. Anyway, enough rambling, here's today's changelog:
Changelog (v0.14.1)
-----
- Controller Support: Added support for accessing the pause menu via the Start Button on most controllers
- Controller Support: Added controller support to the Main Menu, Credits, Options, and Compendium
- Bugfix: Fixed Extremely Exclusive achievement unlocking when you play the tutorial
Files
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/15/25) - Keep on controller-in'8 hours ago
- Daily Update (4/14/25) - (Even more) More controller UI work1 day ago
- Daily Update (4/11/25) - More controller UI work4 days ago
- Public Pre-Alpha Release!6 days ago
- Daily Update (4/8/25) - UI Polishing & some new achievements7 days ago
- Daily Update (4/7/25) - A real background (and more)8 days ago
- Daily Update (4/4/25) - Scene transition iteration11 days ago
- Daily Update (4/3/25) - Scene transitions12 days ago
- Daily Update (4/2/25) - Some bug squashing13 days ago
Leave a comment
Log in with itch.io to leave a comment.