Daily Update (4/4/25) - Scene transition iteration
Raccoons to Riches | Alpha » Devlog
Daily Update - April 4rd, 2025
Happy Friday! Today I iterated a bunch on the scene transitions, and ended up toning them down quite a bit, and turning them into a page-turning transition instead of a diamond wipe effect that looked like it was from the stock powerpoint slide transitions, haha. Nothing gameplay wise, but I also added an option to disable these transitions if they're not what you wanna see. Here's the full changelog!
Changelog (v0.13.3)
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- Options: Added an option to disable scene transitions under Graphics
- UI: Removed unnecessary radio buttons from FPS Cap dropdown menu in Graphics options
- UI: Toned down the number of places that the new scene transition plays to just occur when starting a run, picking a character, or continuing a run, or returning to the main menu from a run.
- UI: Made scene transition a page-turning animation, instead of a screen wipe
- SFX: Added a page turn sound effect when the page turn scene transition plays
Files
Raccoons to Riches.exe 117 MB
Apr 04, 2025
Raccoons_to_riches.x86_64 93 MB
Apr 04, 2025
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (7/14/25) - Shop Rerolls!17 hours ago
- Card Upgrades are In! Welcome to 0.18.0!3 days ago
- Daily Update (7/10/25) - The start of card upgrades!4 days ago
- Daily Update (7/09/25) - Run Starting Bonus Updates5 days ago
- Daily Update (7/08/25) - A new animation, art, and card tweaks6 days ago
- Daily Update (7/07/25) - New Run Starting Bonuses7 days ago
- Daily Update (7/04/25) - A bunch of new music and sounds!10 days ago
- Daily Update (6/24/25) - Redecoration Updates20 days ago
- Daily Update (6/23/25) - Gameplay teaser and more!21 days ago
- Daily Update (6/20/25) - (Mostly) minor fixes24 days ago
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