Daily Update (4/3/25) - Scene transitions
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - April 3rd, 2025
Hey team! I didn't get all that much done game-wise today, since I took some time to handle some errands, but as a reward I spent the rest of the afternoon messing with shaders and getting a rudimentary scene transition shader working. I think it ended up pretty clean! You'll now see a nice(?) diamond screen wipe when you change most screens. I'll be adding in an option to turn it off if it's too much for some folks though. Always nice to have options. Here's the (one-note) changelog!
Changelog (v0.13.2)
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- UI/Animation: Added a scene transition whenever you change scenes.
Files
Raccoons_to_riches.x86_64 93 MB
1 day ago
Raccoons to Riches.exe 117 MB
1 day ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon trying to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game |
Tags | 2D, Animals, Deck Building, Fantasy, Godot, Indie, item-shop, raccoon, Roguelike, Singleplayer |
Languages | English |
More posts
- Daily Update (4/4/25) - Scene transition iteration23 hours ago
- Daily Update (4/2/25) - Some bug squashing2 days ago
- Daily Update (4/1/25) - Achievements!3 days ago
- Daily Update (3/31/25) - The Tutorial Update4 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)7 days ago
- Daily Update (3/27/25) - Even more tutorial work8 days ago
- Daily Update (3/26/25) - More tutorial work9 days ago
- Daily Update (3/25/25) - Minor maintenance, and tutorial beginnings!10 days ago
- Daily Update (3/24/25) - Touchscreen support and UI Jank Fixing11 days ago
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