Daily Update (3/27/25) - Even more tutorial work
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - March 27th, 2025
Hey all! Another short update today, since I'm still poking away at the tutorial. Made some good progress, but still deep in tutorializing the Market Day. Might be able to get that done tomorrow, but who knows? Today's build has some new art though, so that's exciting! Here's the changelog:
Changelog (v0.11.4)
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- Art: Updated Price Hike Art with newer version
- Art: Added art for the Limited Time Offer tactic
- Work In Progress: Added tutorialization in the market day tutorial about how type preferences affect sale values, customer influence, how to see who's next in line, how to combine items, how to get more word of mouth, and the start of how tactics are different from items.
Files
Raccoons_to_riches.x86_64 92 MB
8 days ago
Raccoons to Riches.exe 116 MB
8 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon trying to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game |
Tags | 2D, Animals, Deck Building, Fantasy, Godot, Indie, item-shop, raccoon, Roguelike, Singleplayer |
Languages | English |
More posts
- Daily Update (4/4/25) - Scene transition iteration2 hours ago
- Daily Update (4/3/25) - Scene transitions1 day ago
- Daily Update (4/2/25) - Some bug squashing2 days ago
- Daily Update (4/1/25) - Achievements!3 days ago
- Daily Update (3/31/25) - The Tutorial Update4 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)7 days ago
- Daily Update (3/26/25) - More tutorial work9 days ago
- Daily Update (3/25/25) - Minor maintenance, and tutorial beginnings!10 days ago
- Daily Update (3/24/25) - Touchscreen support and UI Jank Fixing11 days ago
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