Daily Update (3/27/25) - Even more tutorial work
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - March 27th, 2025
Hey all! Another short update today, since I'm still poking away at the tutorial. Made some good progress, but still deep in tutorializing the Market Day. Might be able to get that done tomorrow, but who knows? Today's build has some new art though, so that's exciting! Here's the changelog:
Changelog (v0.11.4)
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- Art: Updated Price Hike Art with newer version
- Art: Added art for the Limited Time Offer tactic
- Work In Progress: Added tutorialization in the market day tutorial about how type preferences affect sale values, customer influence, how to see who's next in line, how to combine items, how to get more word of mouth, and the start of how tactics are different from items.
Files
Raccoons_to_riches.x86_64 92 MB
30 days ago
Raccoons to Riches.exe 116 MB
30 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/25/25) - Customer Item Pools, and stability fixes1 day ago
- Daily Update (4/24/25) - Tutorial Rework!2 days ago
- Daily Update (4/23/25) - Reward gameplay tweaks, tactic tweaks, and bugfixing3 days ago
- Full Controller Support! Finally!4 days ago
- Daily Update (4/21/25) - Feedback changes and more controller support5 days ago
- Daily Update (4/17/25) - Almost done with controllers!9 days ago
- Daily Update (4/16/25) - Saving on the rewards screen, and more controller suppo...10 days ago
- Daily Update (4/15/25) - Keep on controller-in'11 days ago
- Daily Update (4/14/25) - (Even more) More controller UI work12 days ago
- Daily Update (4/11/25) - More controller UI work15 days ago
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