Daily Update (3/24/25) - Touchscreen support and UI Jank Fixing
Daily Update - March 24st, 2025
Hey everybody, hope you had a great weekend! Today I spent a bit of time prepping for making this page a bit more public by setting up a separate support email, and a bit of other business-related stuff, so there's a bit less to report on the new functionality side today. That said, part of that was adding some UI for sending me an email directly from the game (or at least, firing off a mailto: link, haha). Also, I did a bit of tablet playtesting, and in the process, mananged to clean up a some seriously old UI jank around card selection. This means that the game now should work perfectly well on touchscreens, and not have the minor desyncs that could occur where you had "phantom" cards selected, making thew UI act in strange and unexpected ways. Woooo! Anyway, here's the full changelog for the day:
Changelog (v0.11.1)
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- Art: Added art for the Speedy Shelving tactic
- UI: Added a button to the Pause Menu to report game feedback to a support email address.
- UI: Added a button to the Main Menu to report game feedback to a support email address.
- Bugfix: Fix potential nasty crash related to the Mercenary's Recommend Shop action
- Bugfix: Fixed the root cause of many strange care selection UI de-syncs - you should now be able to spam click cards as fast as you want without possibly breaking the UI!
- Performance: Cleaned up a bunch of unnecessary card state transitions, so may improve performance slightly on slow machines
Files
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon trying to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game |
Tags | 2D, Animals, Deck Building, Fantasy, Godot, Indie, item-shop, raccoon, Roguelike, Singleplayer |
Languages | English |
More posts
- Daily Update (4/4/25) - Scene transition iteration11 hours ago
- Daily Update (4/3/25) - Scene transitions1 day ago
- Daily Update (4/2/25) - Some bug squashing2 days ago
- Daily Update (4/1/25) - Achievements!3 days ago
- Daily Update (3/31/25) - The Tutorial Update4 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)7 days ago
- Daily Update (3/27/25) - Even more tutorial work8 days ago
- Daily Update (3/26/25) - More tutorial work9 days ago
- Daily Update (3/25/25) - Minor maintenance, and tutorial beginnings!10 days ago
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