Daily Update (3/20/25) - 4 more customers!
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - March 20th, 2025
Hey hey! Today was mostly just a content day, as I added a cycle of customers that have a mini-quest to sell them 3 of a certain type of item to improve your next customer, so check those out in the changelog. As part of that though, I discovered some nasty trickiness with the customer deck's implementation causing modifications to customers other than the current customer to echo to all copies of that customer everywhere, so that took a little bit of time to unravel and fix. Other than that, not too much exciting to report, so here's the full changelog for the day.
Changelog (v0.10.11)
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- New Content: Added a new common customer: The Farmer (4 Patience, 3 Influence, Likes Food, Dislikes everything else, selling 3 food upgrades the next customer's food preference)
- New Content: Added a new common customer: The Town Guard (4 Patience, 3 Influence, Likes Armor, Dislikes everything else, selling 3 armor upgrades the next customer's Armor preference)
- New Content: Added a new common customer: The Soldier (4 Patience, 3 Influence, Likes Weapons, Dislikes everything else, selling 3 armor upgrades the next customer's Weapon preference)
- New Content: Added a new common customer: The Vintner (4 Patience, 3 Influence, Likes Potions, Dislikes everything else, selling 3 armor upgrades the next customer's Potion preference)
- Text: Added a section to the Credits for sound design, and added myself to it
- Stability: Added some safety guards to avoid crashes related to selected cards getting out of sync in some rare cases
- Bugfix: Fixed customers in line not being unique, causing modifications to them to echo to all other copies of that customer everywhere.
Files
Raccoons_to_riches.x86_64 91 MB
21 days ago
Raccoons to Riches.exe 115 MB
21 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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