Daily Update (3/18/25) - The Shepard, and a tricky bugfix
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - March 18th, 2025
Hi all! Today I dig even deeper into that weird bug I mentioned yesterday, since it was giving me a brainworm, and I think I fixed it by tweaking how savegames are loaded. If this version breaks on your machine, please let me know! That took most of my brainpower, so I was only able to add one more customer today, and make a couple minor tweaks here and there, but hey. Here's that changelog:
Changelog (v0.10.9)
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- New Content: Added a new uncommon customer: Shepherd (3 Patience, 4 Influence, likes Food/Armor, dislikes Weapons/Potions - can move food to the top of your deck if you sell them food.)
- Gameplay: Buffed Welcome In tactic, now instead of removing a random disliked preference, it gives one level of a random type preference, regardless of starting preferences.
- Bugfix: Fixed bug with continuing a run after starting a run after abandoning previous a run somehow forgetting how to put data into the right format due to what is most likely some arcane resource saving caching shenanigans, causing the continued run to get stuck in a loading state.
- Bugfix: Fixed rarity of Mega Markup tactic (Common -> Rare)
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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