Daily Update (3/17/25) - Button sounds all over the place
Raccoons to Riches | Alpha » Devlog
Daily Update - March 17th, 2025
Hi all, happy St Patrick's Day! Shorter devlog today, since I was mostly (and unsuccessfully) tracking down a weird crash with savegames if you abandon a run during a run, then start another run immediately, then save and quit, and try to continue right away. Very strange, and might be an engine bug, but it nerd-sniped me pretty hard, haha. Anyway, due to that, all I managed to get done was making all the buttons in the game nice and clicky with SFX I recorded last Friday. Here's the changelog!
Changelog (v0.10.8)
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- SFX: Added button hover and click sfx to all buttons
- Bugfix: Fixed microscopic text on Potionmaster's Orb decoration card title
Files
Raccoons_to_riches.x86_64 91 MB
80 days ago
Raccoons to Riches.exe 115 MB
80 days ago
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Raccoons to Riches, now in Alpha!2 days ago
- Daily Update (6/02/25) - Some more new art3 days ago
- Daily Update (5/29/25) - Customer text standardization and more!7 days ago
- Daily Update (5/28/25) - Playtesting updates and new art.8 days ago
- Daily Update (5/27/25) - Card UI Polish!9 days ago
- Daily Update (5/20/25) - Compendium Performance!14 days ago
- Daily Update (5/21/25) - Card UI Popups15 days ago
- Daily Update (5/20/25) - Card Text Standardization16 days ago
- Daily Update (5/15/25) - Decoration Card Readability Improvements21 days ago
- Daily Update (5/14/25) - More UI Art Upgrades22 days ago
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