Daily Update (3/03/25)


Daily Update - March 3rd, 2025

Wow, new month already! Today I started on a much needed rework of how customers decide to show up in your shop. Instead of how it is now, with a set number of customers appearing randomly every day, you'll have a customer pool that you'll be able to expand, depending on how many customers you satisfy. This is a bit of a bigger rework than normal, so I wasn't able to get much into the main game today, but I think it'll be a a missing piece of the puzzle in terms of giving players control over how they run their shops. In terms of changes for the day, just a couple bugfixes, though one of them is pretty important. Turns out you couldn't actually lose,  but the UI would break in a confusing way when you should have lost, haha. Here's the changelog for the day!

Changelog (v0.9.1)

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  • Bugfix: Fixed not actually seeing the game over screen when you lose
  • Bugfix: Fixed needing to sometimes discard more than necessary when discarding to match your max hand size

Files

Raccoons to Riches.exe 103 MB
38 days ago
Raccoons_to_riches.x86_64 85 MB
38 days ago

Get Raccoons to Riches - Pre-Alpha!

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