Daily Update (2/12/25) - uncommon carpets!
Raccoons to Riches | Alpha » Devlog
Daily Update - Feb 12th, 2025
Whoa hey, halfway through the week already. Got off to a later start today because I got a bit distracted by drafting some Aetherdrift, but I still got all of the uncommon carpet slots filled in today, so that's a minor victory I think. I also reworked some decoration tooltip internals to standardize a few things both internally, and UI wise, which was also nice. I feel like once all the decorations are in, you'll finally be able to make proper "builds" a bit more easily, which should amp up the fun quite a bit. Here's all the new stuff today!
Changelog (v0.7.6)
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- New Content: Added a new uncommon carpet decoration: Recycler's Rug (Gain a free sale to a customer when they enter if you have 2 Trash in hand when they enter)
- New Content: Added a new uncommon carpet decoration: Bristly Doormat (polish the customers item for sale when they enter)
- New Content: Added a new uncommon carpet decoration: Merchant's Rug (Discounts items for sale by $25 on customer entry)
- New Content: Added a cycle of uncommon carpets that increase your customer's preference for an item type by 1 if you have 3 of that type in hand when they enter (Feaster's Carpet/Distiller's Carpet/Blacksmith's Flooring/Warlord's Rug)
- New Content: Added a new uncommon carpet decoration: Wool Carpet (Draw a card when customers exit)
- UI: Moved the lighting decoration to be in front of the shopkeeper instead of to the left of the customer
- UI: Improved tooltip generation for decorations - they should be a bit more compact in the sales day scene
- UI: Refactored how tooltip text is generated for decorations in all scenes, you shouldn't noticed anything different as a result, but it took a little reworking, so worth a patchnote
- Bugfix: Fixed purchasing items from customers not re-assigning the value of the item back to the market value when purchased
Files
Raccoons to Riches.exe 102 MB
Feb 12, 2025
Raccoons_to_riches.x86_64 85 MB
Feb 12, 2025
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (7/14/25) - Shop Rerolls!19 hours ago
- Card Upgrades are In! Welcome to 0.18.0!3 days ago
- Daily Update (7/10/25) - The start of card upgrades!4 days ago
- Daily Update (7/09/25) - Run Starting Bonus Updates5 days ago
- Daily Update (7/08/25) - A new animation, art, and card tweaks6 days ago
- Daily Update (7/07/25) - New Run Starting Bonuses7 days ago
- Daily Update (7/04/25) - A bunch of new music and sounds!10 days ago
- Daily Update (6/24/25) - Redecoration Updates20 days ago
- Daily Update (6/23/25) - Gameplay teaser and more!21 days ago
- Daily Update (6/20/25) - (Mostly) minor fixes24 days ago
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