Daily Update (2/11/25) - a buncha common carpets
Raccoons to Riches | Alpha » Devlog
Daily Update - Feb 11th, 2025
Hey there friends, back with another daily update. Today I took a break from mucking around in savegame internals and systems-level stuff to start fleshing out the common carpets the player can acquire. Really got on a roll with that, and filled out my target for the common slot (15 in total now!), which was pretty nice. The end goal for decorations is 15/10/5 of common/uncommon/rare per decoration type (carpet/lighting/workbench/shelves/sales desk). So, getting one big chunk done in a day is nice! Not much else new, so here's the full changelog with all the new carpets:
Changelog (v0.7.5)
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- New Content: Added a new uncommon carpet decoration: Shag Carpet (3/8 chance to add 1 Patience to new customers when they enter your shop)
- New Content: Added a new common carpet decoration: Daggersmith's Carpet (Grants a free combination if you have 2 weapons in hand when a customer leaves)
- New Content: Added a new common carpet decoration: Armor-polishing Carpet (Polishes a random unpolished armor in hand if you have at least 2 whenever a customer leaves)
- New Content: Added a new common carpet decoration: Caterer's Carpet (50% chance to add 2 hearty Food when a customer leaves to hand)
- New Content: Added a new common carpet decoration: Transmuter's Carpet (50% to transmute an item in hand to super potion when a customer leaves)
- New Content: Added a new common carpet decoration: Revolving Door (Discard hand and redraw + 1 card when customers exit)
- New Content: Added a new common carpet decoration: Brand New Carpet (Adds 2 patiences to the first customer on a sales day after a day off)
- New Content: Added a new common carpet decoration: Soaked Carpet (Adds a potion at the start of the day to hand)
- New Content: Added a new common carpet decoration: Sharp Carpet (Adds a dagger at the start of the day to hand)
- New Content: Added a new common carpet decoration: Bumpy Carpet (Adds a light armor at the start of the day to hand)
- New Content: Added a new common carpet decoration: Doughy Carpet (Adds a bread at the start of the day to hand)
- Gameplay: Improved day off chances so that event days should occur every week, and generally earlier in the week if possible
- Bugfix: Fixed a potential crash with customers exiting the shop in rare cases
Files
Raccoons to Riches.exe 102 MB
Feb 11, 2025
Raccoons_to_riches.x86_64 85 MB
Feb 11, 2025
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Raccoons to Riches, now in Alpha!2 days ago
- Daily Update (6/02/25) - Some more new art3 days ago
- Daily Update (5/29/25) - Customer text standardization and more!7 days ago
- Daily Update (5/28/25) - Playtesting updates and new art.8 days ago
- Daily Update (5/27/25) - Card UI Polish!9 days ago
- Daily Update (5/20/25) - Compendium Performance!14 days ago
- Daily Update (5/21/25) - Card UI Popups15 days ago
- Daily Update (5/20/25) - Card Text Standardization16 days ago
- Daily Update (5/15/25) - Decoration Card Readability Improvements21 days ago
- Daily Update (5/14/25) - More UI Art Upgrades22 days ago
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