Daily Update (2/6/25)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Feb 6th, 2025
Hey hey, today I went bonkers fighting with setting dynamic screen resolutions in the options menu, so not too much new today, haha.
In the end, I did get it working (more or less), but I'll likely come back to this later. So, not much to report other than that I learned a lot about how Godot handles popup menus and various arcane window rendering stuff. Here's the day's changelog!
Changelog (v0.7.2)
-----
- Options: Added a resolution (screen-size) picker. You can now pick a few different screen sizes!
- Options: Added an option picker for VSync Mode. Might make your monitor happier!
- Bugfix: Fixed Cancel button in Options not reverting changes to the display mode
- Bugfix: Fixed default sound options button appearing when it should not
Files
Raccoons to Riches.exe 102 MB
63 days ago
Raccoons_to_riches.x86_64 85 MB
63 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support9 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
Leave a comment
Log in with itch.io to leave a comment.