Daily Update (2/5/25) - Options Improvements
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Feb 5th, 2025
Hey y'all, happy Wednesday. A bit of a slower day on progress today, but I managed to get some more stat tracking in there, and got to fiddle around with some nice improvements to the options menu, and saving your preferences in general. Now, there's a Graphics section of the options menu, as well as the original sound options section. For now, all you can do there is set Fullscreen/Borderless/Windowed, but it's a start! Also, now you setting persist between game sessions, and are storef with your profile. Here's the changelog!
Changelog (v0.7.1)
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- Stats: Added tracking for the following stats:
- Days Elapsed
- Packs of Goods Purchased
- Tactics Purchased
- Decorations Purchased
- Options: Options are now saved in your user profile, so you don't need to re-set your preferred options every time you open the game
- Options: Added a Graphics section of the Options screen, where you can now set your display mode (fullscreen/windowed/borderless)
- Options: Moved Sound options to their own section, separate from graphics
- Bugfix: Removed some extra tactics from the starting deck for the shopkeeper that crept in from debugging in the previous build
- Bugfix: Fixed stats not saving when abandoning a run from the main menu
- Bugfix: fixed Reset to Defaults button in Options sometimes not becoming active, depending on where you were hovering over it
Files
Raccoons to Riches.exe 102 MB
64 days ago
Raccoons_to_riches.x86_64 85 MB
64 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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