Daily Update(1/22/25)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Jan 22nd, 2025
Hey y'all, it is Wednesday my dudes. I spent today split between a little bit of UI work, and coding one really messed up (code-wise) new tactic. The new UI stuff is indicators for when customers are doing stuff to card values, and updated UI for Complications. The new card is a tactic called Double Up that doubles your next tactic. This exposed a lot of bad assumptions I had about playing cards in the code, so it took most of the day to make the thing work properly, and I'm still not 100% convinced it's stable, haha. That said, I've gotta run to a Magic draft, so I'll let it maybe be unstable overnight. Here's the changelog!
Changelog (v0.5.3)
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- New Content: Added a new Rare Shopkeeper Tactic: Double Up (Play your next tactic twice)
- Gameplay: Properly added the Complication card type, instead of them just being funky Tactics with bad effects.
- Gameplay: Added items for sale for both the Peasant and Barbarian Customers
- UI: Added animations for when card prices change due to a customer action, so that you can tell what they did more easily
- UI: Updated Complications to have a purple background and proper card type on card UIs, to visually separate them from tactics and mottos
- Art: Added art for the Frantic Fabrication tactic
- Art: Added art for the Kickstart Workshop tactic
Files
Raccoons to Riches.exe 101 MB
78 days ago
Raccoons_to_riches.x86_64 83 MB
78 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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