Daily Update(1/18/25)
Raccoons to Riches | Alpha » Devlog
Daily Update - Jan 20th, 2025
Hey friends, happy Monday. I've got a nice little crop of bugfixes for you, since I broke a few things with the last update. As a way of saying sorry, I've also added a couple new events! The changelist today is a bit small, since I took a little time getting going on this cold cold Monday, haha. Here's the changelog for the day.
Changelog (v0.5.1)
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- New Content: Added a new Event: Forgotten Refuse (Burn trash for fuel, dig for treasure, or haul it away)
- New Content: Added a new Event: Equivalent Exchange (swap an item for a random tactic of the same rarity or vice versa)
- Bugfix: Fixed empty potential events
- Bugfix: Fixed broken Shiner event due to bad class name
- Bugfix: Fixed Customers in Line UI going missing after the first random event
Files
Raccoons to Riches.exe 101 MB
Jan 20, 2025
Raccoons_to_riches.x86_64 83 MB
Jan 20, 2025
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Raccoons to Riches, now in Alpha!2 days ago
- Daily Update (6/02/25) - Some more new art3 days ago
- Daily Update (5/29/25) - Customer text standardization and more!7 days ago
- Daily Update (5/28/25) - Playtesting updates and new art.8 days ago
- Daily Update (5/27/25) - Card UI Polish!9 days ago
- Daily Update (5/20/25) - Compendium Performance!14 days ago
- Daily Update (5/21/25) - Card UI Popups15 days ago
- Daily Update (5/20/25) - Card Text Standardization16 days ago
- Daily Update (5/15/25) - Decoration Card Readability Improvements21 days ago
- Daily Update (5/14/25) - More UI Art Upgrades22 days ago
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