Daily Update(1/18/25)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Jan 20th, 2025
Hey friends, happy Monday. I've got a nice little crop of bugfixes for you, since I broke a few things with the last update. As a way of saying sorry, I've also added a couple new events! The changelist today is a bit small, since I took a little time getting going on this cold cold Monday, haha. Here's the changelog for the day.
Changelog (v0.5.1)
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- New Content: Added a new Event: Forgotten Refuse (Burn trash for fuel, dig for treasure, or haul it away)
- New Content: Added a new Event: Equivalent Exchange (swap an item for a random tactic of the same rarity or vice versa)
- Bugfix: Fixed empty potential events
- Bugfix: Fixed broken Shiner event due to bad class name
- Bugfix: Fixed Customers in Line UI going missing after the first random event
Files
Raccoons to Riches.exe 101 MB
80 days ago
Raccoons_to_riches.x86_64 83 MB
80 days ago
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support9 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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