Daily Update(1/16/25)
Daily Update - Jan 16th, 2025
Hey friends! Had a fairly productive (if mostly internal to the codebase) day today. Today, I spent a lot of time working on the next big game system: Events!
These will occur once a week, somewhat randomly. This should let us go back up to 5 days a week without affecting the cadence of the month too much:
This isn't available to players yet, since there's only maybe 0.75 events implemented so far, but once I've got at least 4 events, I'll make this available in public releases, and update the minor version accordingly. As part of all this work, I refactored the UI of the day planner a bit, which was sorely needed at this point, so you'll at least see a minor improvement there in terms of wording and UI. Here's the changelog!
Changelog (v0.4.5)
- Gameplay: Buffed Frantic Fabrication tactic to prefer Items over Tactics if possible (Will still pick a tactic if there are less than 2 items after the draw)
- Art: Added card art for the Recycle tactic
- UI: Reworded and refactored the day planner scene that appears when starting a day
- Bugfix: Fixed incorrect UI showing the day as completed if loading a game from the very first day
- Internal: Set up a lot of internals for handling events on the calendar, and in the day planner scene. Began implementation of the first event
Files
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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