Daily Update(1/13/25)
Raccoons to Riches » Devlog
Daily Update - Jan 13th, 2025
Hey friends, happy Monday. I'm still thinking up a few ways to improve the customer action variety, but in lieu of that today, I've added a new raft of uncommon Shopkeeper tactics. I was pretty sleepy today, so nothing too creative, but some of the new stuff should be fun to play with hopefully! There's also a couple little bugfixes in there too, so that's also nice. Here's the changelog!
Changelog (v0.4.2)
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- New Content: Added a new uncommon Shopkeeper tactic: Shine Armor (Armor payoff - Polishes all Armor in hand)
- New Content: Added a new uncommon Shopkeeper tactic: Smile and Nod (Cancel the next Customer action)
- New Content: Added a new uncommon shopkeeper tactic: Today's Motto (Adds a random free motto to your hand)
- New Content: Added a new common Shopkeeper tactic: Surge Pricing (Adds 2 temporary Markup until the customer loses patience)
- Gameplay: Increased rarity of the Fresh Shipment tactic (Common -> Uncommon)
- Gameplay: Added an easier recipe for Heavy Armor (Medium Armor + Light Armor)
- Gameplay: Added another recipe for Adventuring Kit (Heavy Armor + Bread)
- Art: Added art for Sharp Cheese Item
- Bugfix: Fixed tactic reward generation using and modifying the pack weights instead of the tactic weights
- Bugfix: Fixed missing dict entry for Plowshares for Swords motto
Files
Raccoons to Riches.exe 99 MB
9 days ago
Raccoons_to_riches.x86_64 81 MB
9 days ago
Get Raccoons to Riches
Raccoons to Riches
Run an item shop as a Raccoon trying to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game |
Tags | 2D, Animals, Deck Building, Fantasy, Godot, Indie, item-shop, raccoon, Roguelike, Singleplayer |
Languages | English |
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