Daily Update(1/6/25)


Daily Update - Jan 6th, 2025

Happy new year all! Today was my first day back from the holidays, so instead of going deep on some system changes, I just added a few more tactics and some art that Jenna got done during the break. It was fun getting back into the codebase and understanding my own madness, so pretty solid as a ramp-up day I'd say. Here's the changelog!

Changelog (v0.3.12)

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  • New Content: Added a new Shopkeeper tactic: Demand Purchase (Increase next customer Patience by 1, reduce current customer patience to 1)
  • New Content: Added a new Shopkeeper Tactic: Check the Back (Draw 2 cards, reduce patience if you didn't find something the customer likes)
  • New Content: Added a new Shopkeeper tactic: Martial Exhibition (Rewards player for getting big hand of weapons and armor items)
  • Gameplay: Buffed Business Acumen value increase (was $5 per tactic, now $10 per tactic)
  • Art: Added art for the following cards:
    • Fearmonger
    • Medium Armor
    • Heavy Armor
    • Gingerbread Armor
    • Adventuring Kit
  • Bugfix: Fixed the icon for the goodstuff pack going missing

Files

Untitled Raccoon Capitalism Simulator.exe 94 MB
16 days ago
untitled_raccoon_capitalism_linux_build.x86_64 76 MB
16 days ago

Get Raccoons to Riches

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