Daily Update(12/18/24)
Daily Update - Dec 18th, 2024
Hey there friends, back with another incremental update today. Today was a mix of some followup UI tweaking following up on yesterday's rework, a bit of brainstorming, and a couple new tactics/gameplay tweaks. This build introduces a couple new mechanics. The first is Polished , which is an Item status. Polished items are worth 40% when sold. This should be a nice reward for certain card effects or payoffs for achieving little goals or stuff like that. The other new mechanic is Singleminded. This is a Customer status that means that they'll leave after purchasing their next item, regardless of their remaining Patience. This is the start of transitioning to Customers having a "Item Budget", so that I can design some more interesting Customer types with another mechanical "knob" to play with. To demonstrate these new mechanics, there are a couple new cards that introduce them in this build. Here's the changelog!
Changelog (v0.3.9)
-----
- Gameplay: Slightly buffed rare decoration droprate (was 3%, now 5%)
- Gameplay: Slightly nerfed uncommon decoration droprate (was 37%. now 35%)
- New Mechanic: Polished - Polished Items are worth 40% when sold.
- New Mechanic: Singleminded - When a Customer is Singleminded, they will only purchase one item before leaving your shop
- New Content: Added a new common shopkeeper tactic: Polish Up (pick an item in hand to polish)
- New Content: Added a new uncommon shopkeeper tactic: Just the Thing (Customer gains 2 patience, but become Singleminded)
- UI: Some minor usability tweaks to the Decorations reward picker scene
- Bugfix: Fixed some visual flickering of item types when they are initially drawn
- Bugfix: Fixed some text on tactic cards escaping the bottom of the card
Files
Get Raccoons to Riches
Raccoons to Riches
Run an item shop as a Raccoon trying to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game |
Tags | 2D, Animals, Deck Building, Fantasy, Godot, Indie, item-shop, raccoon, Roguelike, Singleplayer |
Languages | English |
More posts
- Daily Update(1/22/25)10 hours ago
- Daily Update(1/21/25)1 day ago
- Daily Update(1/18/25)2 days ago
- Daily Update(1/17/25): Random Events!5 days ago
- Daily Update(1/16/25)6 days ago
- Daily Update(1/15/25)7 days ago
- Daily Update(1/14/25)8 days ago
- Daily Update(1/13/25)9 days ago
- Daily Update(1/10/25)12 days ago
- Daily Update(1/9/25)13 days ago
Leave a comment
Log in with itch.io to leave a comment.