Daily Update(12/18/24)
Daily Update - Dec 18th, 2024
Hey there friends, back with another incremental update today. Today was a mix of some followup UI tweaking following up on yesterday's rework, a bit of brainstorming, and a couple new tactics/gameplay tweaks. This build introduces a couple new mechanics. The first is Polished , which is an Item status. Polished items are worth 40% when sold. This should be a nice reward for certain card effects or payoffs for achieving little goals or stuff like that. The other new mechanic is Singleminded. This is a Customer status that means that they'll leave after purchasing their next item, regardless of their remaining Patience. This is the start of transitioning to Customers having a "Item Budget", so that I can design some more interesting Customer types with another mechanical "knob" to play with. To demonstrate these new mechanics, there are a couple new cards that introduce them in this build. Here's the changelog!
Changelog (v0.3.9)
-----
- Gameplay: Slightly buffed rare decoration droprate (was 3%, now 5%)
- Gameplay: Slightly nerfed uncommon decoration droprate (was 37%. now 35%)
- New Mechanic: Polished - Polished Items are worth 40% when sold.
- New Mechanic: Singleminded - When a Customer is Singleminded, they will only purchase one item before leaving your shop
- New Content: Added a new common shopkeeper tactic: Polish Up (pick an item in hand to polish)
- New Content: Added a new uncommon shopkeeper tactic: Just the Thing (Customer gains 2 patience, but become Singleminded)
- UI: Some minor usability tweaks to the Decorations reward picker scene
- Bugfix: Fixed some visual flickering of item types when they are initially drawn
- Bugfix: Fixed some text on tactic cards escaping the bottom of the card
Files
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Raccoons to Riches, now in Alpha!2 days ago
- Daily Update (6/02/25) - Some more new art3 days ago
- Daily Update (5/29/25) - Customer text standardization and more!7 days ago
- Daily Update (5/28/25) - Playtesting updates and new art.8 days ago
- Daily Update (5/27/25) - Card UI Polish!9 days ago
- Daily Update (5/20/25) - Compendium Performance!14 days ago
- Daily Update (5/21/25) - Card UI Popups15 days ago
- Daily Update (5/20/25) - Card Text Standardization16 days ago
- Daily Update (5/15/25) - Decoration Card Readability Improvements21 days ago
- Daily Update (5/14/25) - More UI Art Upgrades22 days ago
Leave a comment
Log in with itch.io to leave a comment.