Daily Update(12/12/24)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Dec 12th, 2024
Today's a 12/12! Wowzers. Got quite a lot done today as far as filling out the commons slot of the Shopkeeper Tactics. I'm aiming for 23ish tactics there, and today I got that that up to ~19 I think? I also added a couple new decorations, to keep up the pace on added variety. Also also, UI tweaks, a couple bug fixes, and most importantly, the Shopkeeper now has real Art! Here he is!
Shoutout to Jenna for the awesome work here. I'm thinking of going with a sticker kinda aesthetic going forward, since I always liked Paper Mario and that kinda stuff. Enough blabbering, here's the full changelog for the day:
Changelog (v0.3.6)
-----
- New Content: Added a new common Shopkeeper Tactic: Feedback Survey (Generates a random cheap not disliked item for 1 Patience)
- New Content: Added a new common Shopkeeper Tactic: Haggle (Halves the price of a customer's card for sale, discard a card)
- New Content: Added a new common shopkeeper tactic: Business Acumen (Adds value to an item per tactic in hand)
- New Content: Added a new common Shopkeeper tactic: Welcome In (removes a random disliked aspect from the customer if they haven't acted yet)
- New Content: Added a new common shopkeeper tactic: Loss Leader (devalue an Item, draw some cards)
- New Content: Added a new rare workbench decoration: Rahtbarg's Hammer (Combining items is now free)
- New Content: Added a new uncommon Sales Desk decoration: Free Coupons (Selling $0 items increases customer patience)
- Art: Added key art for the Shopkeeper! Lookit the lil' guy!
- Gameplay: Buffed Attack Potion value so that the value is more than the sum of its parts (35 -> 45)
- UI: Tweaked some font import settings for less blurry text in most spots
- UI: Various tweaks to player-related UI sizing and positioning
- UI: Various tweaks to customer card UI element positioning and sizing
- Bugfix: Fixed mismatch of Display Case tooltip and card text not with actual effect (Effect let you pick the card to improve, text said random)
- Bugfix: Fixed some visual glitches when applying a free sale effect to a customer with respect to the free sale status icon and stacks label
- Bugfix: Fixed buying cards from customers not respecting changes to the price of the sold card
Files
Untitled Raccoon Capitalism Simulator.exe 92 MB
Dec 12, 2024
untitled_raccoon_capitalism_linux_build.x86_64 75 MB
Dec 12, 2024
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
Leave a comment
Log in with itch.io to leave a comment.