Daily Update(12/11/24)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Dec 11th, 2024
Hey there friends! Today's been a bit of a rabbit hole trying to figure out how to trigger card effects on a 2nd card that the player picks after picking a first card, but I managed to figure it out with some strange meta-programming stuff, so woo! (Hopefully it's all stable, haha)
I also managed to make a bit more content for the Shopkeeper, and some nice bugfixes for stuff that was broken either yesterday, or a while ago. Here's the changelog!
Changelog (v0.3.5)
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- Gameplay: Exhausting Non-Restockable Items now removes them from your starting inventory
- New Content: Added a new rare decoration for a Food focused deck payoff: Bakery Carpet (All customers have their food preference increased by one level)
- New Content: Added a new common shopkeeper tactic: Upsell (exhaust an item, add the value to another item)
- New Content: Added a new uncommon shopkeeper tactic: Elevator Pitch (makes buying cards cheaper and restockable)
- Bugfix: Fixed the Restockable label appearing on all cards (whoops!)
- Bugfix: Fixed a potential crash when trying to modify a customer's item for sale if they didn't have one
- Bugfix: Fixed strange unexpected behavior when changing scenes due to previous optimizations
- Bugfix: Fixed the Display Case decoration (and all Hand Drawn decorations, by extension) triggering whenever a card was drawn, instead of only when the initial hand is drawn
- UI: Tweaked some positioning of UI elements in the Tactic Picker reward scene to avoid some UI overlaps
- Improvement: Updated the Loading Dock decoration to apply Restockable to the customer's item for sale when they enter, instead of at purchase time to make the UI for the card for sale reflect what the player is actually buying
- Internal: Various improvements to how purchasing cards from customers works under the hood
Files
Untitled Raccoon Capitalism Simulator.exe 92 MB
Dec 11, 2024
untitled_raccoon_capitalism_linux_build.x86_64 74 MB
Dec 11, 2024
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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