Daily Update(12/09/24)


Daily Update - Dec 9th, 2024

Hey there! Wasn't crazy productive today, but was able to make some nice internal under the hood additions today, as well as add a few more tactics and a new decoration, as well as a minor but hopefully helpful visual QoL change with card backgrounds. I realized over the weekend that we'll need quite a lot more in terms of tactics and decorations, and I wasn't up to starting on a new system for daily events today, so I just spent the day on new content. Here's the changelog!

Changelog (v0.3.3)

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  • New Content: Added a new trash generating tactic for the shopkeeper: Collect Rubbish (Draw a card and add a trash to your hand)
  • New Content: Added a new trash payoff tactic for the shopkeeper: Salvage Materials (Exhaust all trash in hand, add value to a card in hand for each one exhausted)
  • New Content: Added a new generic tactic for the shopkeeper: Free Sample (Discard a card, increase customer preference of a random discarded item type)
  • New Content: Added a new shelving decoration: Loading Dock (Purchased items from customers are Restockable)
  • Art: Added new art for the Attack Potion, Defense Potion, and Dagger items
  • UI: Updated the backgrounds of Customer and Tactic cards to visually distinguish them from Item cards

Files

Untitled Raccoon Capitalism Simulator.exe 91 MB
44 days ago
untitled_raccoon_capitalism_linux_build.x86_64 74 MB
44 days ago

Get Raccoons to Riches

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