Daily Update(11/28/24)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Nov 28th, 2024
The march towards an acceptable-ish number of unique decorations continued today. On playtesting, I noticed that since the last build, there were by far more workbenches than anything else, so I've diversified that a bit with a bunch more shelf decorations, and a few others too. Also, some nice UI QoL tweaks got in today too. Card selection as part of a card or decoration effect should now give a more helpful hint than just "Select a Card", and when you're picking a decoration as a reward, there's a new part of the decoration card UI that should tell you what type of decoration slot it fits into. Here's the full changelog:
Changelog (v0.2.7)
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- New Content: Added a new Sales Counter decoration: Flower Pot
- New Content: Added a new Shelf decoration: Food Replica
- New Content: Added a new shelf decoration: - Funky Shelves
- New Content: Added a new shelf decoration - Dusty Shelves
- New Content: Added a new shelf decoration - Display Case
- UI: Added some UI in the decoration picker UI in the rewards scene to display what type of decoration you're actually buying
- UI: Improved the UI that appears when selecting a card from your Hand for some effect to allow it to show a more informative message than just "Select a Card"
- Bugfix: Fixed discarding cards not adding cards to your discard pile unless it was as part of a rummage action
- Bugfix: Fixed float goal update not reverting to weekly goal when increasing week
- Bugfix: Fixed restock button not becoming enabled after card combination as it should
Files
Untitled Raccoon Capitalism Simulator.exe 94 MB
Nov 28, 2024
untitled_raccoon_capitalism_linux_build.x86_64 77 MB
Nov 28, 2024
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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