Daily Update(11/27/24)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Nov 27th, 2024
Didn't get a whole lot done on the game today, since I spent a good chunk of the morning prepping for a job interview and then doing that interview. (Good? news, it doesn't seem like a great fit, so expect updates to continue, haha). Anyway, after all that, I decided to beef up the roster of available decorations, and add a new payoff for the Shopkeeper's Trash deck. Here's the changelog:
Changelog (v0.2.6)
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- New Content: Added a new workbench decoration - the Recyclomatic (converts failed combinations to Hearty Food)
- New Content: Added a new workbench decoration - the Alchemist Bench (50% of making a super potion when combining)
- New Content: Added a new workbench decoration - the Idea Factory (Adds a random decent tactic when combining)
- New Content: Added a new carpet decoration - the Dirty Carpet (Customers add trash on entry)
- New Content: Added a new Shopkeeper tactic: Trash for Treasure (A trash payoff)
- Gameplay: Nerfed Price Hike tactic (no longer affects cards in inventory and discard piles, only cards in hand)
- Bugfix: Fixed the Title of the a couple cards escaping their card box a bit
Changelog (v0.2.6a)
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- Bugfix: Fixed a number of event based decorations not properly disabling their effects when they get unequipped
Files
Untitled Raccoon Capitalism Simulator.exe 94 MB
Nov 27, 2024
untitled_raccoon_capitalism_linux_build.x86_64 77 MB
Nov 27, 2024
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/14/25) - (Even more) More controller UI work38 minutes ago
- Daily Update (4/11/25) - More controller UI work3 days ago
- Daily Update (4/10/25) - The start of controller support4 days ago
- Public Pre-Alpha Release!5 days ago
- Daily Update (4/8/25) - UI Polishing & some new achievements6 days ago
- Daily Update (4/7/25) - A real background (and more)7 days ago
- Daily Update (4/4/25) - Scene transition iteration10 days ago
- Daily Update (4/3/25) - Scene transitions11 days ago
- Daily Update (4/2/25) - Some bug squashing12 days ago
- Daily Update (4/1/25) - Achievements!13 days ago
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