Daily Update(11/20/24)
Raccoons to Riches » Devlog
Daily Update - Nov 20th, 2024
I got a bit distracted this morning by the new online co-op mode for Binding of Isaac, so definitely started a bit late today, but now that the decoration system is more or less stable, I used the remains of the day to add a few new decorations, so there's more than just 2 decorations total. Should be able to crank out a bunch more tomorrow too! Anyway, here's the changelog(s) for the day:
Changelog (v0.2.2a)
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- Fixed a bug introduced in v0.2.2 that was breaking the draw and disard pile UIs. Whoops!
Changelog (v0.2.2)
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- Hid the debug menu from exported builds (Sorry cheaters!)
- (Internal) Minor refactor of start of day code when starting a sales day to handle start of day decorations a bit nicer
- (Internal) Added combo cards and common shopkeeper tactics to an internal card lookup table to support some of the new decorations
- Added the following new decorations:
- Inviting Doormat: Carpet decoration. Adds 1 Patience to your 1st customer of the day
- Spacious Shelving: Shelves decoration. Draws 2 extra cards when you start the day
- Glowing Orb: Lighting decoration. adds a random (non-permanent) Common Tactic to your beginning hand each day
- Duplicator: Workbench decoration. Whenever you combine cards, add a copy of the resulting card to your hand
- Tip Jar: Sales Counter decoration. Gain $25 at the end of a Sales Day.
- Dirty Workbench: Workbench decoration: Combining cards produces an extra Trash card.
- Bright Torch: Lighting decoration: Whenever You Rummage, draw an additional card
Files
Untitled Raccoon Capitalism Simulator.exe 94 MB
63 days ago
untitled_raccoon_capitalism_linux_build.x86_64 76 MB
63 days ago
Get Raccoons to Riches
Raccoons to Riches
Run an item shop as a Raccoon trying to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game |
Tags | 2D, Animals, Deck Building, Fantasy, Godot, Indie, item-shop, raccoon, Roguelike, Singleplayer |
Languages | English |
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