Daily Update(12/17/24)
Raccoons to Riches » Devlog
Daily Update - Dec 17th, 2024
Hi folks! Sorry for missing yesterday's update, I was going bonkers fighting with making the art in game render nicer, and it took a little longer than expected, haha. Today's update is mostly UI and Art focused, since I've gotten some feedback that the Hand UI is a bit hard to read at various points. To remedy this, I've redesigned Cards in general to have clearer text, sharper art, and a bit of a nicer looking UI composition. Here's a preview:
Changelog (v0.3.8)
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- UI: Redesigned card UI for Items, Tactics, and Customers to be much more readable at all screen sizes.
- UI: Reduced card hover state jank by fixing hovered cards to the bottom of the viewport when hovered.
- UI: Slightly raised up the Hand display scene in the sales day room so more of the cards are visible.
- UI: Improved card art rendering by switching to linear filtering to reduce art "jagginess"
- Art: Added new art for the Super Potion, Potionomics, and Distill Potion cards
Files
Untitled Raccoon Capitalism Simulator.exe 92 MB
36 days ago
untitled_raccoon_capitalism_linux_build.x86_64 74 MB
36 days ago
Get Raccoons to Riches
Raccoons to Riches
Run an item shop as a Raccoon trying to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game |
Tags | 2D, Animals, Deck Building, Fantasy, Godot, Indie, item-shop, raccoon, Roguelike, Singleplayer |
Languages | English |
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