Daily Update(12/10/24)
Raccoons to Riches - Pre-Alpha! » Devlog
Daily Update - Dec 10th, 2024
Another day, another devlog! Today, I started out trying to add a new Decoration for adding money to the player when they discard trash as a payoff for building a "trash" deck, but in the process, I discovered that my add money effect was kinda broken (code-wise), and there were a lot of weird edge cases around altering player money at the end of the sales day, so today was actually just a lot of bugfixing and implementing evil batching logic for stuff at the run-level. If anyone reads the source code I wrote, it will certainly look kinda confusing. Good thing I'm the only person coding this thing! Anyway, here's the changelog!
Changelog (v0.3.4)
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- New Content: Added a new trash payoff decoration for the Sales Desk slot: Trash Bin (Discarding trash gives $15 per trash)
- Bugfix: Fixed some wonkiness related to stuff still calculating when scenes are changed by doing some under-the-hood optimizations to how scenes are unloaded from memory
- Bugfix: Fixed a potential crash related to delayed effects from tactics not knowing if they have a delayed calculation or not
- Bugfix: Fixed missing money animation on Tip Jar decoration's money addition
Files
Untitled Raccoon Capitalism Simulator.exe 91 MB
Dec 10, 2024
untitled_raccoon_capitalism_linux_build.x86_64 74 MB
Dec 10, 2024
Get Raccoons to Riches - Pre-Alpha!
Raccoons to Riches - Pre-Alpha!
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (4/10/25) - The start of controller support7 hours ago
- Public Pre-Alpha Release!1 day ago
- Daily Update (4/8/25) - UI Polishing & some new achievements2 days ago
- Daily Update (4/7/25) - A real background (and more)3 days ago
- Daily Update (4/4/25) - Scene transition iteration6 days ago
- Daily Update (4/3/25) - Scene transitions7 days ago
- Daily Update (4/2/25) - Some bug squashing8 days ago
- Daily Update (4/1/25) - Achievements!9 days ago
- Daily Update (3/31/25) - The Tutorial Update10 days ago
- Daily Update (3/28/25) - Almost done the tutorial (almost)13 days ago
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