Daily Update (5/20/25) - Card Text Standardization
Raccoons to Riches | Alpha » Devlog
Daily Update - May 20th, 2025
Hi all! I'm back from a little break over a long weekend with a fairly nice update. Today's update has re-worded a majority of the decorations and business tactics to use some more standardized language, and some more standard keywords, along with text highlighting and item type icons to greatly improve the readability of the cards themselves. There are some more UI improvements in the various reward choice screens, and with some look and feel throughout the game. This took a little while to put together, so I missed out on Friday's update, haha. Here's the changelog:
Changelog (v0.15.18)
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- Art: Added a more Finalized Patience UI for Customers/Business Tactics and a new Lose Patience Intent Icon
- UI: Cards and Customers in the Rewards scenes can now be right clicked (or pressed on with Y on a controller) to get a larger view of them
- UI: Made all reward picker scenes' choices larger and easier to read
- UI: Replaced all Item Types in Decoration Cards and Business Tactics texts with their real Type Icon
- UI: Improved text rendering in the Main Menu and Compendium somewhat
- UI: Updated trigger conditions on Decorations to be displayed in Aqua Blue to visually distinguish them from their effects
- UI: Set most tooltips to be Center-Justified
- UI: Updated Money Amounts on Decoration texts to be displayed in Golden Yellow, to draw the eye towards them.
- UI: Added some text colors to keywords on Business Tactics
- UI: Added tooltips in the card inspection popup for the new keywords on Business Tactics
- UI: Improved text rendering in tooltips somewhat.
- UI: Improved text rendering in Customer Card UIs somewhat.
- Text: Added a new Keyword: "Soothe" (Increase a customer's patience by some amount)
- Text: Reworded all Decorations to have standard text templating across all decorations
- Text: Reworded a number of Business Tactics to use a more standardized wording, including referencing some new keywords.
- Bugfix: Added some missing decorations to the list of all decorations (Bright Torch, Tip Jar)
- Bugfix: Fixed some minor text clipping in tooltips and card value areas.
- Bugfix: Fixed some minor misalignment of the Liked and Disliked item type containers on Customer Card UIs
Files
Raccoons_to_riches.x86_64 109 MB
55 days ago
Raccoons to Riches.exe 133 MB
55 days ago
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (7/14/25) - Shop Rerolls!20 hours ago
- Card Upgrades are In! Welcome to 0.18.0!3 days ago
- Daily Update (7/10/25) - The start of card upgrades!4 days ago
- Daily Update (7/09/25) - Run Starting Bonus Updates5 days ago
- Daily Update (7/08/25) - A new animation, art, and card tweaks6 days ago
- Daily Update (7/07/25) - New Run Starting Bonuses7 days ago
- Daily Update (7/04/25) - A bunch of new music and sounds!10 days ago
- Daily Update (6/24/25) - Redecoration Updates20 days ago
- Daily Update (6/23/25) - Gameplay teaser and more!21 days ago
- Daily Update (6/20/25) - (Mostly) minor fixes24 days ago
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