Daily Update (7/18/25) - Meta-Progression QoL Updates
Raccoons to Riches | Alpha » Devlog
Daily Update - July 18th 2025
Hi all! Today I'm taking the afternoon off, so a bit of a shorter devlog to round out the week. I mostly worked on some adjustments to the Unlocks system a bit. I noticed that you could get locked cards from effects that make random cards for you, so I've put an end to that to avoid some confusion later on. Also, I added a sorting option in the Compendium to sort by Unlock status, so you can more easily go hunting for stuff to unlock. There's a few more minor changes in there too, so here's the changelog:
Changelog (0.18.5)
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- Gameplay: Effects that generate random decorations or tactics/mottos no longer generate options that haven't been unlocked by the player yet
- Achievements: Added the Rock Bottom Prices Achievement (Sell an item for $0)
- Unlocks: The Anticipate Argument tactic is now locked behind the Rock Bottom Prices Achievement
- Art: Added art for the Cooking Exhibition and Free Sample Tactics
- UI: Added a sort option to the Items and Decorations compendiums to sort by unlock status
- UI: Added some confirmation text in the Options menu when your unlock everything or reset your profile.
- Text: Added some color to money values in Achievement texts.
- Text: Renamed Achievements to Quests
- Text: Updated the Stats button on the Main Menu to say Stats & Quests
- Text: Various unlock-related text adjustments
- Bugfix: Fixed the Rubedo achievement not actually being hooked up to the game properly and not existing in the list of Achievements
Files
Raccoons_to_riches.x86_64 133 MB
12 hours ago
Raccoons to Riches.exe 157 MB
12 hours ago
Get Raccoons to Riches | Alpha
Raccoons to Riches | Alpha
Run an item shop as a Raccoon to make rent!
Status | In development |
Author | Xandor |
Genre | Card Game, Strategy |
Tags | Animals, Cozy, Deck Building, Fantasy, item-shop, No AI, Roguelike, Singleplayer, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Daily Update (7/17/25) - Even More Meta-Progression1 day ago
- Daily Update (7/16/25) - Meta-Progression!2 days ago
- Daily Update (7/15/25) - Controller Support fiddling3 days ago
- Daily Update (7/14/25) - Shop Rerolls!4 days ago
- Card Upgrades are In! Welcome to 0.18.0!7 days ago
- Daily Update (7/10/25) - The start of card upgrades!8 days ago
- Daily Update (7/09/25) - Run Starting Bonus Updates9 days ago
- Daily Update (7/08/25) - A new animation, art, and card tweaks10 days ago
- Daily Update (7/07/25) - New Run Starting Bonuses11 days ago
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